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About Me

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I fell in love with computers and video games at a very young age, playing educational games on my father's Macintosh IIvi the moment I could sit up on my own and click a mouse. I never stopped playing as I got older, and soon discovered the power of games as a medium to convey stories, share experiences, and provide an escape from the mundane.

My passion for video games drove me to pursue a formal education in game development and later, user experience design. Now, I am fortunate to work as a UX designer in the games industry, blending my game design & UX background to specialize in gameplay UX.

Creating something memorable that incites emotion, provokes thought, or changes someone’s attitude drives me. With immense passion and curiosity, I thrive in ambiguity and strive to create impactful human-centric experiences.

Education

September 2018-May 2020

University of Toronto, Toronto, Ontario

Master of Information, concentration in User Experience Design

September 2012-April 2017

Brock University, St Catharines, Ontario

BA, Honours with First Class Standing in Interactive Arts and Science, concentration in Computer Game Development

Software

  • Adobe Suite

  • Axure

  • Figma

  • Sketch

  • Unity 3D

  • SketchUp

  • Maya (novice)

Skills

  • Gameplay UX

  • Interaction design

  • Research & Analysis

  • UI Design

  • Prototyping

  • Game & Level Design

  • Programming (novice)

    • C#​PythonJava

Get in Touch

I'd love to hear from you, whether it's critique of my work, questions about me or my portfolio, or if you just want to discuss games and UX!

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